(This skill stat will increase and decrease based on equipment and target strength)(acts as Magic Dmg on hit while not benefiting from magic dmg buffs. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. Knights who wish to further specialize in damage-dealing or tanking niches are better served examining secondary classes and associated Elite Skills.ĭeals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Many of the former work within the Light / Holy seal system and many of the latter are either passive bonuses or revolve around the use of a shield. Knights have a wide array of skills but the vast majority of them can be split into two groups skills that help establish and maintain aggro and skills that increase the knight's durability.
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